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package com.volatileengine.platform;

import com.volatileengine.material.shader.ShaderProgram;

/**
 * 
 * @author Administrator
 */
public class CreateShaderProgramReadCommand extends GPUCommand {

	private ShaderProgram shaderProgram;

	public CreateShaderProgramReadCommand(ShaderProgram object) {
		this.shaderProgram = object;
	}

	@Override
	public void execute(GPU executioner) {
		executioner.createShaderProgram(shaderProgram);
	}

}
